Initial ecommerce standalone package

This commit is contained in:
2026-06-10 14:06:16 +08:00
commit 3d98933e24
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import { useCallback, useEffect, useRef } from "react";
interface CameraViewport3DProps {
horizontal: number;
vertical: number;
roll: number;
zoom: number;
onOrbit: (horizontal: number, vertical: number) => void;
onZoom: (zoom: number) => void;
onReset: () => void;
referenceImage?: string | null;
}
interface Vec3 {
x: number;
y: number;
z: number;
}
const DEG = Math.PI / 180;
function rotateY(p: Vec3, angle: number): Vec3 {
const c = Math.cos(angle);
const s = Math.sin(angle);
return { x: p.x * c + p.z * s, y: p.y, z: -p.x * s + p.z * c };
}
function rotateX(p: Vec3, angle: number): Vec3 {
const c = Math.cos(angle);
const s = Math.sin(angle);
return { x: p.x, y: p.y * c - p.z * s, z: p.y * s + p.z * c };
}
function rotateZ(p: Vec3, angle: number): Vec3 {
const c = Math.cos(angle);
const s = Math.sin(angle);
return { x: p.x * c - p.y * s, y: p.x * s + p.y * c, z: p.z };
}
function project(p: Vec3, fov: number, w: number, h: number): { x: number; y: number; depth: number } | null {
if (p.z <= 0.1) return null;
const scale = fov / p.z;
return { x: w / 2 + p.x * scale, y: h / 2 - p.y * scale, depth: p.z };
}
function transformPoint(p: Vec3, azimuth: number, elevation: number, rollAngle: number, dist: number): Vec3 {
let pt = rotateY(p, -azimuth * DEG);
pt = rotateX(pt, elevation * DEG);
pt = rotateZ(pt, -rollAngle * DEG);
pt = { x: pt.x, y: pt.y, z: pt.z + dist };
return pt;
}
const HUMANOID: Vec3[][] = [
[{ x: 0, y: 1.7, z: 0 }, { x: 0, y: 1.5, z: 0 }],
[{ x: -0.15, y: 1.7, z: 0 }, { x: 0.15, y: 1.7, z: 0 }],
[{ x: 0, y: 1.5, z: 0 }, { x: 0, y: 0.9, z: 0 }],
[{ x: -0.25, y: 1.5, z: 0 }, { x: 0, y: 1.5, z: 0 }],
[{ x: 0, y: 1.5, z: 0 }, { x: 0.25, y: 1.5, z: 0 }],
[{ x: -0.25, y: 1.5, z: 0 }, { x: -0.3, y: 1.0, z: 0 }],
[{ x: 0.25, y: 1.5, z: 0 }, { x: 0.3, y: 1.0, z: 0 }],
[{ x: 0, y: 0.9, z: 0 }, { x: -0.15, y: 0, z: 0 }],
[{ x: 0, y: 0.9, z: 0 }, { x: 0.15, y: 0, z: 0 }],
];
function renderScene(
ctx: CanvasRenderingContext2D,
w: number,
h: number,
azimuth: number,
elevation: number,
rollAngle: number,
focalLen: number,
) {
const dist = 5.5 - (focalLen - 24) * 0.02;
const fov = w * 0.8;
ctx.clearRect(0, 0, w, h);
// Background gradient
const bg = ctx.createLinearGradient(0, 0, 0, h);
bg.addColorStop(0, "#1a1f2e");
bg.addColorStop(1, "#0d1117");
ctx.fillStyle = bg;
ctx.fillRect(0, 0, w, h);
// Ground grid
const gridLines: { p1: { x: number; y: number; depth: number }; p2: { x: number; y: number; depth: number }; alpha: number }[] = [];
const gridSize = 4;
const gridStep = 0.5;
for (let i = -gridSize; i <= gridSize; i += gridStep) {
const a = transformPoint({ x: i, y: 0, z: -gridSize }, azimuth, elevation, rollAngle, dist);
const b = transformPoint({ x: i, y: 0, z: gridSize }, azimuth, elevation, rollAngle, dist);
const pa = project(a, fov, w, h);
const pb = project(b, fov, w, h);
if (pa && pb) gridLines.push({ p1: pa, p2: pb, alpha: i === 0 ? 0.4 : 0.15 });
const c = transformPoint({ x: -gridSize, y: 0, z: i }, azimuth, elevation, rollAngle, dist);
const d = transformPoint({ x: gridSize, y: 0, z: i }, azimuth, elevation, rollAngle, dist);
const pc = project(c, fov, w, h);
const pd = project(d, fov, w, h);
if (pc && pd) gridLines.push({ p1: pc, p2: pd, alpha: i === 0 ? 0.4 : 0.15 });
}
for (const line of gridLines) {
ctx.beginPath();
ctx.moveTo(line.p1.x, line.p1.y);
ctx.lineTo(line.p2.x, line.p2.y);
ctx.strokeStyle = `rgba(45, 212, 191, ${line.alpha})`;
ctx.lineWidth = line.alpha > 0.3 ? 1.2 : 0.6;
ctx.stroke();
}
// Humanoid figure
for (const seg of HUMANOID) {
const a = transformPoint(seg[0], azimuth, elevation, rollAngle, dist);
const b = transformPoint(seg[1], azimuth, elevation, rollAngle, dist);
const pa = project(a, fov, w, h);
const pb = project(b, fov, w, h);
if (pa && pb) {
ctx.beginPath();
ctx.moveTo(pa.x, pa.y);
ctx.lineTo(pb.x, pb.y);
ctx.strokeStyle = "rgba(255, 255, 255, 0.85)";
ctx.lineWidth = 2.5;
ctx.lineCap = "round";
ctx.stroke();
}
}
// Head circle
const headCenter = transformPoint({ x: 0, y: 1.8, z: 0 }, azimuth, elevation, rollAngle, dist);
const headEdge = transformPoint({ x: 0.12, y: 1.8, z: 0 }, azimuth, elevation, rollAngle, dist);
const ph = project(headCenter, fov, w, h);
const pe = project(headEdge, fov, w, h);
if (ph && pe) {
const r = Math.hypot(pe.x - ph.x, pe.y - ph.y);
ctx.beginPath();
ctx.arc(ph.x, ph.y, r, 0, Math.PI * 2);
ctx.strokeStyle = "rgba(255, 255, 255, 0.85)";
ctx.lineWidth = 2.5;
ctx.stroke();
}
// Axis indicators (bottom-left)
const axisOrigin = { x: 44, y: h - 44 };
const axisLen = 28;
const axes: { dir: Vec3; color: string; label: string }[] = [
{ dir: { x: 1, y: 0, z: 0 }, color: "#ef4444", label: "X" },
{ dir: { x: 0, y: 1, z: 0 }, color: "#22c55e", label: "Y" },
{ dir: { x: 0, y: 0, z: 1 }, color: "#3b82f6", label: "Z" },
];
for (const axis of axes) {
let d = rotateY(axis.dir, -azimuth * DEG);
d = rotateX(d, elevation * DEG);
d = rotateZ(d, -rollAngle * DEG);
const ex = axisOrigin.x + d.x * axisLen;
const ey = axisOrigin.y - d.y * axisLen;
ctx.beginPath();
ctx.moveTo(axisOrigin.x, axisOrigin.y);
ctx.lineTo(ex, ey);
ctx.strokeStyle = axis.color;
ctx.lineWidth = 2;
ctx.stroke();
ctx.fillStyle = axis.color;
ctx.font = "bold 10px sans-serif";
ctx.fillText(axis.label, ex + 3, ey - 3);
}
// HUD info (top-left)
ctx.fillStyle = "rgba(255,255,255,0.6)";
ctx.font = "11px monospace";
ctx.fillText(`方位 ${azimuth.toFixed(0)}° 俯仰 ${elevation.toFixed(0)}° 倾斜 ${rollAngle.toFixed(0)}°`, 12, 20);
ctx.fillText(`焦距 ${focalLen}mm`, 12, 36);
}
export default function CameraViewport3D({
horizontal,
vertical,
roll,
zoom,
onOrbit,
onZoom,
onReset,
referenceImage,
}: CameraViewport3DProps) {
const canvasRef = useRef<HTMLCanvasElement>(null);
const dragRef = useRef<{ startX: number; startY: number; startH: number; startV: number } | null>(null);
const rafRef = useRef(0);
const refImgRef = useRef<HTMLImageElement | null>(null);
const draw = useCallback(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext("2d");
if (!ctx) return;
const rect = canvas.getBoundingClientRect();
const dpr = window.devicePixelRatio || 1;
const w = rect.width * dpr;
const h = rect.height * dpr;
if (canvas.width !== w || canvas.height !== h) {
canvas.width = w;
canvas.height = h;
}
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
renderScene(ctx, rect.width, rect.height, horizontal, vertical, roll, zoom);
if (refImgRef.current && refImgRef.current.complete && refImgRef.current.naturalWidth) {
const img = refImgRef.current;
const thumbSize = 64;
const aspect = img.naturalWidth / img.naturalHeight;
const tw = aspect >= 1 ? thumbSize : thumbSize * aspect;
const th = aspect >= 1 ? thumbSize / aspect : thumbSize;
const tx = rect.width - tw - 10;
const ty = 10;
ctx.globalAlpha = 0.85;
ctx.drawImage(img, tx, ty, tw, th);
ctx.globalAlpha = 1;
ctx.strokeStyle = "rgba(45, 212, 191, 0.6)";
ctx.lineWidth = 1;
ctx.strokeRect(tx, ty, tw, th);
}
}, [horizontal, vertical, roll, zoom]);
useEffect(() => {
rafRef.current = requestAnimationFrame(draw);
return () => cancelAnimationFrame(rafRef.current);
}, [draw]);
useEffect(() => {
if (!referenceImage) { refImgRef.current = null; return; }
const img = new Image();
img.src = referenceImage;
img.onload = () => { refImgRef.current = img; draw(); };
refImgRef.current = img;
}, [referenceImage, draw]);
const handlePointerDown = useCallback((e: React.PointerEvent) => {
const canvas = canvasRef.current;
if (!canvas) return;
canvas.setPointerCapture(e.pointerId);
dragRef.current = { startX: e.clientX, startY: e.clientY, startH: horizontal, startV: vertical };
}, [horizontal, vertical]);
const handlePointerMove = useCallback((e: React.PointerEvent) => {
if (!dragRef.current) return;
const dx = e.clientX - dragRef.current.startX;
const dy = e.clientY - dragRef.current.startY;
const newH = Math.max(-180, Math.min(180, dragRef.current.startH - dx * 0.5));
const newV = Math.max(-85, Math.min(65, dragRef.current.startV + dy * 0.5));
onOrbit(newH, newV);
}, [onOrbit]);
const handlePointerUp = useCallback((e: React.PointerEvent) => {
const canvas = canvasRef.current;
if (canvas) canvas.releasePointerCapture(e.pointerId);
dragRef.current = null;
}, []);
const handleWheel = useCallback((e: React.WheelEvent) => {
e.preventDefault();
const delta = e.deltaY > 0 ? 4 : -4;
onZoom(Math.max(24, Math.min(100, zoom + delta)));
}, [zoom, onZoom]);
const handleDoubleClick = useCallback(() => {
onReset();
}, [onReset]);
return (
<canvas
ref={canvasRef}
className="camera-viewport-3d"
style={{ width: "100%", height: "100%", cursor: dragRef.current ? "grabbing" : "grab", touchAction: "none" }}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onPointerUp={handlePointerUp}
onWheel={handleWheel}
onDoubleClick={handleDoubleClick}
/>
);
}
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import { useCallback, useRef, useState } from "react";
import type React from "react";
type ToolType = "brush" | "eraser";
interface UseCanvasDrawingOptions {
baseImage: string | null;
brushSize: number;
activeTool: ToolType;
}
const MASK_PREVIEW_COLOR = "rgba(129, 236, 255, 0.48)";
const MASK_EXPORT_COLOR = "rgba(13, 148, 136, 0.88)";
type CanvasPoint = { x: number; y: number };
function clamp(value: number, min: number, max: number): number {
return Math.max(min, Math.min(max, value));
}
function drawMaskSegment(
context: CanvasRenderingContext2D,
from: CanvasPoint,
to: CanvasPoint,
lineWidth: number,
tool: ToolType,
) {
context.save();
context.lineCap = "round";
context.lineJoin = "round";
context.lineWidth = lineWidth;
context.globalCompositeOperation = tool === "brush" ? "source-over" : "destination-out";
context.strokeStyle = tool === "brush" ? MASK_EXPORT_COLOR : "#000000";
context.fillStyle = context.strokeStyle;
context.beginPath();
context.moveTo(from.x, from.y);
context.lineTo(to.x, to.y);
context.stroke();
context.beginPath();
context.arc(to.x, to.y, lineWidth / 2, 0, Math.PI * 2);
context.fill();
context.restore();
}
function getExportFeatherRadius(width: number, height: number): number {
const radius = Math.round(Math.min(width, height) * 0.004);
return clamp(radius, 2, 18);
}
function createExportMaskCanvas(
maskCanvas: HTMLCanvasElement,
width: number,
height: number,
): HTMLCanvasElement | null {
const normalized = document.createElement("canvas");
normalized.width = width;
normalized.height = height;
const nCtx = normalized.getContext("2d");
if (!nCtx) return null;
nCtx.drawImage(maskCanvas, 0, 0, width, height);
const out = document.createElement("canvas");
out.width = width;
out.height = height;
const oCtx = out.getContext("2d");
if (!oCtx) return null;
oCtx.fillStyle = "#000000";
oCtx.fillRect(0, 0, width, height);
const feather = getExportFeatherRadius(width, height);
if (feather > 0) {
oCtx.save();
oCtx.filter = `blur(${feather}px)`;
oCtx.globalAlpha = 0.72;
oCtx.drawImage(normalized, 0, 0);
oCtx.restore();
}
oCtx.globalAlpha = 1;
oCtx.filter = "none";
oCtx.drawImage(normalized, 0, 0);
return out;
}
function loadImage(src: string): Promise<HTMLImageElement> {
return new Promise((resolve, reject) => {
const img = new Image();
img.crossOrigin = "anonymous";
img.onload = () => resolve(img);
img.onerror = () => reject(new Error("图片加载失败"));
img.src = src;
});
}
export function useCanvasDrawing({ baseImage, brushSize, activeTool }: UseCanvasDrawingOptions) {
const [imageSize, setImageSize] = useState({ width: 0, height: 0 });
const [sourceSize, setSourceSize] = useState({ width: 0, height: 0 });
const [hasMask, setHasMask] = useState(false);
const [isDrawing, setIsDrawing] = useState(false);
const originalImgRef = useRef<HTMLImageElement | null>(null);
const maskCanvasRef = useRef<HTMLCanvasElement | null>(null);
const overlayRef = useRef<HTMLCanvasElement | null>(null);
const lastPointRef = useRef<CanvasPoint | null>(null);
const hasVisibleRef = useRef(false);
const loadTokenRef = useRef(0);
const metricsRef = useRef({ srcW: 0, srcH: 0, dispW: 0, dispH: 0 });
const ensureMaskCanvas = useCallback((w: number, h: number) => {
if (!maskCanvasRef.current) maskCanvasRef.current = document.createElement("canvas");
const c = maskCanvasRef.current;
if (c.width !== w) c.width = w;
if (c.height !== h) c.height = h;
return c;
}, []);
const renderComposite = useCallback((canvas: HTMLCanvasElement | null) => {
if (!canvas || !originalImgRef.current) return;
const ctx = canvas.getContext("2d");
if (!ctx) return;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(originalImgRef.current, 0, 0, canvas.width, canvas.height);
const mask = maskCanvasRef.current;
if (!mask || !hasVisibleRef.current) return;
if (!overlayRef.current) overlayRef.current = document.createElement("canvas");
const ov = overlayRef.current;
if (ov.width !== canvas.width) ov.width = canvas.width;
if (ov.height !== canvas.height) ov.height = canvas.height;
const oCtx = ov.getContext("2d");
if (!oCtx) return;
oCtx.clearRect(0, 0, ov.width, ov.height);
oCtx.drawImage(mask, 0, 0, ov.width, ov.height);
oCtx.globalCompositeOperation = "source-in";
oCtx.fillStyle = MASK_PREVIEW_COLOR;
oCtx.fillRect(0, 0, ov.width, ov.height);
oCtx.globalCompositeOperation = "source-over";
ctx.drawImage(ov, 0, 0, canvas.width, canvas.height);
}, []);
const initCanvas = useCallback((canvas: HTMLCanvasElement | null) => {
if (!baseImage || !canvas) return;
const token = ++loadTokenRef.current;
loadImage(baseImage).then((img) => {
if (loadTokenRef.current !== token) return;
originalImgRef.current = img;
const srcW = img.naturalWidth || img.width;
const srcH = img.naturalHeight || img.height;
const maxW = 800, maxH = 500;
let dW = srcW, dH = srcH;
if (dW > maxW || dH > maxH) {
const r = Math.min(maxW / dW, maxH / dH);
dW = Math.round(dW * r);
dH = Math.round(dH * r);
}
metricsRef.current = { srcW, srcH, dispW: dW, dispH: dH };
setSourceSize({ width: srcW, height: srcH });
setImageSize({ width: dW, height: dH });
canvas.width = dW;
canvas.height = dH;
ensureMaskCanvas(srcW, srcH);
hasVisibleRef.current = false;
setHasMask(false);
renderComposite(canvas);
}).catch(() => {});
}, [baseImage, ensureMaskCanvas, renderComposite]);
const resolveMaskPoint = useCallback((canvas: HTMLCanvasElement, clientX: number, clientY: number) => {
const rect = canvas.getBoundingClientRect();
const scaleX = rect.width > 0 ? canvas.width / rect.width : 1;
const scaleY = rect.height > 0 ? canvas.height / rect.height : 1;
const dispX = clamp((clientX - rect.left) * scaleX, 0, canvas.width);
const dispY = clamp((clientY - rect.top) * scaleY, 0, canvas.height);
const mask = maskCanvasRef.current;
const mScaleX = mask ? mask.width / Math.max(1, canvas.width) : 1;
const mScaleY = mask ? mask.height / Math.max(1, canvas.height) : 1;
return {
point: { x: dispX * mScaleX, y: dispY * mScaleY },
brushScale: Math.max(mScaleX, mScaleY),
};
}, []);
const paintAt = useCallback((canvas: HTMLCanvasElement, clientX: number, clientY: number) => {
const { srcW, srcH } = metricsRef.current;
const mask = ensureMaskCanvas(srcW, srcH);
const ctx = mask.getContext("2d", { willReadFrequently: true });
if (!ctx) return;
const { point, brushScale } = resolveMaskPoint(canvas, clientX, clientY);
const prev = lastPointRef.current || point;
const naturalBrush = Math.max(1, brushSize * brushScale);
drawMaskSegment(ctx, prev, point, naturalBrush, activeTool);
if (activeTool === "brush") { hasVisibleRef.current = true; setHasMask(true); }
lastPointRef.current = point;
renderComposite(canvas);
}, [activeTool, brushSize, ensureMaskCanvas, renderComposite, resolveMaskPoint]);
const startDrawing = useCallback((e: React.MouseEvent<HTMLCanvasElement>) => {
e.preventDefault();
setIsDrawing(true);
paintAt(e.currentTarget, e.clientX, e.clientY);
}, [paintAt]);
const draw = useCallback((e: React.MouseEvent<HTMLCanvasElement>) => {
if (!isDrawing) return;
e.preventDefault();
paintAt(e.currentTarget, e.clientX, e.clientY);
}, [isDrawing, paintAt]);
const finishDrawing = useCallback((canvas: HTMLCanvasElement | null) => {
if (!isDrawing) { lastPointRef.current = null; setIsDrawing(false); return; }
setIsDrawing(false);
lastPointRef.current = null;
if (canvas) renderComposite(canvas);
}, [isDrawing, renderComposite]);
const stopDrawing = useCallback((e: React.MouseEvent<HTMLCanvasElement>) => {
finishDrawing(e.currentTarget);
}, [finishDrawing]);
const handleTouchStart = useCallback((e: React.TouchEvent<HTMLCanvasElement>) => {
if (e.touches.length !== 1) return;
e.preventDefault();
setIsDrawing(true);
paintAt(e.currentTarget, e.touches[0].clientX, e.touches[0].clientY);
}, [paintAt]);
const handleTouchMove = useCallback((e: React.TouchEvent<HTMLCanvasElement>) => {
if (!isDrawing || e.touches.length !== 1) return;
e.preventDefault();
paintAt(e.currentTarget, e.touches[0].clientX, e.touches[0].clientY);
}, [isDrawing, paintAt]);
const handleTouchEnd = useCallback((e: React.TouchEvent<HTMLCanvasElement>) => {
finishDrawing(e.currentTarget);
}, [finishDrawing]);
const clearMask = useCallback((canvas: HTMLCanvasElement | null) => {
const mask = maskCanvasRef.current;
if (mask) {
const ctx = mask.getContext("2d");
if (ctx) ctx.clearRect(0, 0, mask.width, mask.height);
}
hasVisibleRef.current = false;
setHasMask(false);
lastPointRef.current = null;
if (canvas) renderComposite(canvas);
}, [renderComposite]);
const exportMaskDataUrl = useCallback((): string | null => {
const mask = maskCanvasRef.current;
if (!mask || !hasVisibleRef.current) return null;
const { srcW, srcH } = metricsRef.current;
const exportCanvas = createExportMaskCanvas(mask, srcW, srcH);
return (exportCanvas || mask).toDataURL("image/png");
}, []);
return {
imageSize,
sourceSize,
hasMask,
isDrawing,
initCanvas,
renderComposite,
startDrawing,
draw,
stopDrawing,
handleTouchStart,
handleTouchMove,
handleTouchEnd,
clearMask,
exportMaskDataUrl,
};
}